Radiant One
. Game of the Day — Apple. 'Highly recommended' — IGN.
82/100 — Metacritic● Gorgeous visuals, striking characters● You make choices that matter● An awesome plotGold Membership Subscription:- Gold Membership offers $2.99 monthly subscription for new updates (every month new stories will be available for download).- All prices are subject to change without notification. We occasionally run promotion prices as incentives or limited time opportunities for qualifying purchases made during the promotional time period. QTxPI, Great Game, Awful Business ModelI really enjoyed the 20 minutes I was able to play this game. The art is great, the world is engaging, the gameplay is decent, and the dialogue is.ok. The thing is, you need to purchase “tickets” to be able to play, which are expensive and you need to do this every time you die, otherwise you get locked out for an hour before getting a single ticket after watching an ad. You will then immediately die and be right back where you were, not playing.
Jul 30, 2018 Radiant One pc gameplay (no commentary). Playlist: About the game: 'Radiant One is an illusory, short.
I have never seen such an absurd model in any other game in my last decade of games. If each story were individually priced similar to Life is Strange, with bonus items or content available through micro transactions this would be a 4.5 star game easy. I understand games are expensive to make, and I gladly purchase micro transactions in games where you get additional value for your money such as ES:Blades, but when your business model directly discourages actually playing the game, I’m simply going to do that; not play. As others have mentioned, even if you get the $3.99/month subscription for unlimited tickets, you still need to purchase more expensive items to be able to actually make decisions and progress, again directly discouraging actually playing the game. I had very high hopes for this game, and for a gleaming moment it realized them, before slapping their anti-player business model in my face. UllavTir, Neat idea.but really better off skippingThe first adventure is really really good if I were rating it off if just that it would be a four or five but the second adventure you lose a bit of immersion in the puzzles by essentially being handed a ‘skip puzzle’ button for puzzles that are probably the most enjoyable part. After the first time you then are asked to buy them.
In the second adventure also you are allowed a companion at the beginning but then have to pay to keep them. The third adventure takes any illusion of choice away from you, you can either pay the in game currency for a logical decision or do increasingly stupid things offered for free.
The fourth story follows this premise and this is as far as I go it feels like a cheap money grab every decision you make.That being said the graphics are lovely and the sound effects aren’t half bad.In as far as the plots go the first has a relatable protagonist struggling with something we all do. The second is a bit more niche but still overall good.
The third honestly I think I hated possibly because this is where they lost the illusion of choice but I also found the protagonist rather annoying (you’d be better off skipping the third one entirely). I have not yet finished the fourth but as it stands it’s set up to follow the third.The controls are a bit clunky but workable. Jdowiwvfiensvckalskd, Not enough play timeIt starts out pretty interesting and spooky but after a while of gameplay it says you need to wait an hour to get a ticket to continue. So you wait an hour but then you have to watch an ad. So ok fine, but then you use the ticket to play and moving forward, it’s only worth like 1 minute of game play and then you have to wait an hour for another ticket. Or you can pay to get tickets.
Seems like they’ll do anything to get you to buy tickets. You can’t even play the game properly if it’s one minute of playing per hour.The game also lets you choose answers that effect the story every now and then. The thing about this is that almost everytime, you have no choice but to choose the less fun option because the better choice costs gems. It costs so many gems and you have to buy them since there’s no way to earn them. Sunlight rock. That is super unfair since it’s basically forcing you to only have once choice or to pay money. What’s the point of asking then?
I am not going to buy a bunch of gems just so the story can go another route.Seems like a cheap money grab but other than that the game has great graphics and storylines. Just impossible to get through it if it’s just going to keep urging you to buy tickets and gems just to have a decent game play experience. CompatibilityRequires iOS 10.0 or later.