Shadowbane Emulator

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Shadowbane Emulator Average ratng: 4,6/5 1883 reviews

Greetings,The next Shadowbane wipe is coming one week from today - August 24th at 9:00 pm EST. The below changes to the Economy & World were all based on data from Ardan season 2 and have one goal in mind - driving players to centralized areas of conflict.Further launch details will be shared via our new Discord - join with this link: changesJotensgaard and “Guards” have been removed from the map.

Magicbane Political discussions for players on the Mourning server for Shadowbane. 13 Topics 96 Posts Last post by AshenTemper Mon Dec 16, 2019 4:41 am; Mourning Enlistment The is a Guild enlistment and recruitment center forum. This forum is for Guilds seeking members, and players seeking membership. 12 Topics 32 Posts Last post by wdragon101.

Other mainland camps with higher level mobs have been tweaked resulting in a soft cap of level 60 from mainland PVE. Progressing past level 60 can be done through world PVP, or by killing mobs on the expansion islands (Oblivion/ROC). Shadowbane Emulator Update - Development and DesignThe vision for the project continues to be the same as stated November. Stability, Bug Fixes & Scalability. As we are getting closer to that goal, we are ready to start opening up conversations to content and other more exciting things to work on. Quality of life, Outposts, world events or whatever the team agrees as the best use of resources for the content side of Shadowbane.DevelopersAs you may or may not have known, Chimpy has more or less working as the solo developer over the past six months.

Today we're excited to share that he has been joined by Claymore, Adamwest, and windows2000! We're also in discussions with several others who we hope to have on board in the upcoming weeks. This influx of technical resources means that we can finally split our focus to multiple projects at once allowing us to work on both short and long-term goals without disrupting having to shift focus every time something breaks. Claymore and Adamwest have all worked on the project in the past while windows2000 is a net new addition to the team. Expanding this team has been our number one priority and we couldn't be more happy with the current state of the development team.

Shroud of Ardan - 2.1 - The RelaunchRelaunch Date: Jan 5th, 2018. Time TBD.Hail and well met!After our last server launch, it was apparent we needed to pivot the approach taken to this project.

Shadowbane emulator discord

As you can see from the notes below, they are drastically different when compared to existing launch notes. This patch is primarily focused around stability and bug fixes, and we hope the community is receptive to our new approach. We are excited for the future of this project, as we continue to move forward we expect to re-enable content such as Outposts and FC Hotzones, however would like to see what our recent changes have done for Server Performance. This game and project is focused around the community, without the player-base there is no game. With your help we can improve this experience and grow our population!For a list of content changes between classic 24.3 Shadowbane and this Emulator, please seeMajor System Functionality:.

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Launcher and patcher has been architecture to prevent errors upon logging in. Additional logging has been implemented to help diagnose issues. Movement Manager (Movement/Melee Sync) have been improved, while this is difficult to test at scale, improvements have been made. We welcome feedback!. Combat Manager has been re-written to clean up and optimize code. Chat System has been re-written to clean up and optimize code. This change removed tens of thousands of unnecessary database calls that were happening previously.

Group Manager has been re-written to clean up and optimize code. Update:Hail!Last night the new Shadowbane Emulator team launched our first sever. We’re happy to report that the focus we had on stability and performance paid off and we had virtually no reports of lag or rubberbanding! The server barely felt the load last night as you can see in the two screen shots below.We also set some records for population, with over 1200 unique accounts having registered with the launcher so far (compared to 400 last launch) and a peak population of almost 500 ingame at once. Below is a heat map of where those players hailed from.We have seen the return of many old players, and the addition of new players. Below is some feedback on a new player!Reddit User: 3lfk1ng. Disclaimer: I love PVP and I especially love titles that focus around community gameplay (working as a group - not solo). Fun 4 the brain addition.

Darkfall was my previous favorite FFA PVP title and I can already see that Shadowbane will surpass it -with ease.I'm a complete Shadowbane newbie, I went into the entire experience blind after seeing that Reddit post and I am extremely thankful that I did as I'm completely hooked!Since Friday's launch, I've already invested over 24 hours into the game and I'm having more fun in this archaic title than damn near every MMO since WoW's release in 2004. No P2W, No in-game store, No subscription, and No cost to enter.

The entertainment value is unmatched and the gameplay experience has been sublime.I'm in the guild 'FEAR THE NOOBS' (a guild dedicated to learning how to play) and the leadership has been extremely helpful in showing us the ropes and taking our onslaught of questions. Each night we have several farming parties being trained by veterans and I am incredibly thankful for their assistance because without them, I would be lost and likely would have uninstalled the game in a matter of minutes out of sheer confusion.The character creation is insanely DEEP -it's like making a D&D character. It's not just about looks, class and a name either -you actually get to make a character, stats and all, exactly the way you want and I find that quite refreshing.

Especially once I learned that the strength stat actually determines the height of your character -a pretty cool feature.After several of our PVP bouts, veteran players from other guilds have been quick to give all of us noobs pointers and a few have even entered our Discord server to give us additional praise. It's clearly an extremely tight community (welcoming of new players too) and it's nice to finally have a true MMORPG to play again.