Bioshock Remastered Console Commands

Bioshock Remastered Console Commands Average ratng: 4,5/5 4925 reviews

Sep 24, 2016  For anyone wondering SunBeam from Cheat Engine has found out how to enable console cheats in bioshock remastered. 1 Modify the shortcut so it includes the startup argument -allowconsole eg 'C:Program Files (x86)BioShock RemasteredBuildFinalBioshock.exe' -allowconsole 2 Optionally downoload a cheats pack Link.

Contents.Developer CommentsDuring the credits of the game, hold SHIFT and you’ll be able to hear comments from the development team Multiply your items.Place the item you want to multiply on the ground (we’ll call it Map A from now on). After you’ve done it, save the game into one of the save game files. The next thing you need to do is picking up that item, walk to a map that’s near Map A (let’s call it Map B), place the same item on the ground there, and save the game in another save file.Next step, exit Fallout and go to the Fallout folder. Look for the save game slots folders. You should be able to tell which map files are which based on their names. Then you need to open both save file folders in two separate windows. Copy the save file with map B from the window for the second save file and paste it into the folder for the first save file, this action will overwrite the first save file’s map B.

When all is done according to this description, the first save file will have the items on both maps – map A and map B.Follow these steps of this Fallout 2 Console Commands post and you’ll be able to multiply your items. Easter EggOnce you reach the basement of the, pay attention to the far right of the screen, you will notice that there is a pot covered by a mattress. However, you can only see the edge of the pot. When hovering over this pot, a hand icon will appear.

Try interacting with the pot and you will find inside it is an Easter Egg. Sneak into Vault Citys vault without being a citizenThis is an easy trick – simply walk up to the two guards who stand in front of the vault, switch to combat mode, then run into the vault to sneak in. No Fee Charged For Upgrading All WeaponsWhile going into the New Reno arms during daytime, you might notice that he won’t allow you to enter the back. However, one of the sides of the building is a door that lets you enter from the outside. Pick the lock of that door and enter during the day. This will allow you to interact with the shopkeeper at the front of the store, instead of in his room, then make your way to the right. After that, you will find yourself in a room with two dogs, a bed, and shelves.

Behind a shelf you can find a stairway. Go down that hidden stairway and talk to the man in a yellow shirt and brown pants in the room you find yourself in. He’ll reply “Boom!” once being interacted, just give him an upgradable weapon. He’ll give you back the upgraded weapon after taking one hour of your virtual life.Another small tip: Giving the mysterious man empty weapon to upgrade and he’ll return it with full ammo.Follow these steps of this Fallout 2 Console Commands post and you’ll be able to get an unlimited amount of money.

Unlimited MoneyFind the hidden passage near the entrance which leads to sleeping Chuck Stodgers in the mine in Broken Hills. You will see a chest with a chunk of Uranium Ore in it. Take that Ore to the Refinery refine it for $1000. On the next day, pick it up and give under the form of a donation to Broken Hills to get your $1000 back, along with an extra $500.

Repeat these steps as long as you like and you’ll get the amount of money you need. Some Walkthroughs & FAQs TypeName FileSizeForeign Language FAQsFAQ/Walkthrough brought to you by player LordHorst520KGeneral FAQsFAQ/Walkthrough brought to you by playerShot2Hell20KGeneral FAQsFAQ/Walkthrough brought to you by player GBryant28KGeneral FAQsFAQ/Walkthrough brought to you by playerKatman139KIn-Depth FAQsArmor/Ammo Guide brought to you by player HunterZ011KIn-Depth FAQsBroken Hills Walkthrough brought to you by player GVass6KIn-Depth FAQsCar FAQ brought to you by player ViperMask22KAnd that’s the end of this Fallout 2 Console Commands post. We hope we’ve provided useful information that can enhance your Fallout 2 gameplay experience.

All the console commands for Eastshade that we have found out sofar.

Using the console

This guide is still a WORK IN PROGRESS! Although I’ve found several console commands, many others are still unclear to me. Typing a character in the console, the dropdown list doesn’t only display console commands, but also parameters and variables that can be used in conjunction with console commands.

To open the console, use the tilde-key (~) on US-style keyboards. You will see the command-line of the console in the center of the screen. When opening the console for the first time you will receive a warning that you will not receive any (new) achievements if you decide to use the console.

Typing one or more letters/characters in the console will provide you with a dropdown list of console commands, which you however cannot select. Also, many of the “commands” you see in the dropdown list are variables or parameters used in conjunction with console commands. You have to type the complete command. All commands are case sensitive.

As far as I can tell at the moment, console commands are not saved when exiting and restarting the game.

In the syntax of the console commands the following parameters/variables are used:
<string> = a name, to be entered without the brackets and without quotes
# = a number, when not used may default to 1, when placed between square brackets the parameter is optional and should be entered without brackets.

Console Commands

Adds inspiration(s), visible in the bottom right of the screen when the HUD is up. Stars in shadow races.

Syntax: AddInspiration #
# = number of inspirations to add

Using this command without a number of inspirations or with # = 1 seems to have no effect.

ClearInventory

Inventory will be completely emptied and all items in inventory will be removed.

Syntax: ClearInventory

DropItem

Ragnarok battle offline wiki. Remove one or more items from inventory. The items are not actually dropped to the ground, but completely removed from inventory, so you cannot pick the items up again. A list of all items that may be in inventory at some point can be found at the end of this guide.

Syntax: DropItem <string> [#]
<string> = an item from the players inventory (see list at the end of this guide)
# = the number of that specific item (optional, defaults to 1)

Examples:
DropItem ReedBoat
DropItem Scragweed 10

Will end a conversation with an NPC.

Syntax: EndConversation

EndStorm

Using this commend will end all storms.

Syntax: EndStorm

Bioshock

This command allows you to fly. See also SmoothFly.

Syntax: Fly #
# = 0 – fly mode disabled (default)
# = 1 – fly mode enabled

Fog

Enables or disables fog.

Syntax: Fog #
# = 0 – disables fog
# = 1 – enables fog

Using this command will let you have an NPC follow you. When you are within interaction range of an NPC that NPC will follow you around. When you are out of interaction range of any NPC a random NPC will start following you.

Syntax: FollowMe

FreezeTime

Despite the name of this command, it does not freeze time, but sets time back to normal (default).

Syntax: FreezeTime

Retrieve the value of a boolean variable (True or False).

Syntax: GetBool <string>
where <string> can be any of the following parameters (as far as I have found sofar):
met_alejo, met_cartographer, met_clara, met_driver, met_fisher, met_forest_bard, met_grandpa_dee, met_mishka, met_mother, met_ranya

GiveAllItems

Adds 50 samples of each retrievable item to inventory. See the list of items at the end of this guide. This command will not add extra samples of Mudwillow’s Tincture, Water or Glowstones. Items will be added to the items already in inventory.

Adds one or more items to inventory. This command will not add an extra sample of Mudwillow’s Tincture or Water. You will not be able to add extra samples of Mudwillow’s Tincture or Water.

Syntax: GiveItem <string> [#]
<string> = the name of the item (see list at the end of this guide)
[#] = number of items, defaults to 1

Examples:
GiveItem ReedBoat
GiveItem Glowstones 500

GetBoolTokens

Displays a message with a number of boolean tokens that are currently registered in the following format: “There are currently # bool tokens registered”.

SetFoV

Sets the field of view (FOV).

Syntax: SetFoV #
# = any number, preferably between 60 and 120
Higher values cause distortion of the view, lower values may narrow the view (too much).

Sets the time.

Syntax: SetTime #.#(##)
#.### = a value from 0.000 to 0.999 representing the the time between 12.00 AM and 11.59 PM.
#.# = 0.0 sets the time to 12.00 AM
#.# = 0.5 sets the time to 12.00 PM

SetTimeScale

Use this command to determine how fast time passes away.

Syntax: SetTimeScale #

The default time scale is 5. Setting it to 10 will have time passes away twice as fast. Setting the time scale to 1 is not adviced as it may CTD your game.

This seems to be the same command as GetBool, at least it has the same effect. See GetBool.

ShowDebugHud

Enable or disable the debug Heads-Up Display. The debug HUD is displayed in the top left corner of the screen.

Syntax: ShowDebugHud #
# = 0 – debug HUD disabled (default)
# = 1 – debug HUD enabled

In the debug HUD the following is displayed (from top to bottom):

  • FPS: ##.##
  • Game Days Played: ##.###
  • Day Time: #.###
  • Selected Button: null

Enable or disable the Heads-Up Display.

Syntax: ShowHud #
# = 0 – disable the HUD
# = 1 – enable the HUD (default)

SmoothFly

When in fly mode, flying is smooth.

Syntax: SmoothFly #
# = 0 – smooth flying disabled (default)
# = 1 – smooth fly mode

Set smooth fly speed when in fly mode.

Syntax: SmoothFlySpeed #
# = 0 – disable smooth fly speed
# = 1 – enable smooth fly speed

SmoothWalk

Enables or disables smooth walking.

Syntax: SmoothWalk #
# = 0 – disables smooth walking
# = 1 – enables smooth walking

Enables you to unlock a locked door when the lock icon is visible.

Syntax: UnlockDoor

Use of this command is quite useless, because any door with a lock that you open will be completely empty.

List of Items

Between brackets you will see the name of the items as it appears in inventory, but only when in inventory a single quote is used. In other cases spaces may be used.

AirBalloonPoster, Amulet, AncientBrews, AysunsRing (Aysun’s Ring), Scragweed, Bicycle, BlackThistle, BloomsacTea, BlueDreamTea, Boards, Coat, CuriousNote, DrymouthedSandfish, EarthrootTea, ElixirofLife, EmptyVial, Fabric, Feather, FirePit, FishoftheFellstreamRiver, FishingPole, FooxitarEggs, HeavyReeds, HotSpringSample, HydraThistle, InkyCap, KaisHydrathistle (Kai’s Hydrathistle), KaisHydrathistleAnalysis (Kai’s Hydrathistle Analysis), LetterofReference, LockedBox, LyndowianBrew, Map, MeadowspiceMead, Mountainwort, MountainwortTea, MysteryBlend, NetherleafTea, ShadianPostElixir, ShadianPostPotionSeller, ShadianPostTeaSeason, OldPops (Old Pops), Pastries, Raft, RedDreamTea, ReedBoat, Repellent, Roots, Rope, ScragweedTea, Sealant, SishaTea, NorthSeasShippingMessage, SilverDreamTea, ClassicShadianTeas, SinkwoodInnKey, Soap, Stick, TeaKettle, Tent, ThunderTrout, TiemsAntidote (Tiem’s Antidote), ToxicTuber, Twine, UltramarineMinnow, Wax, WhiteBloomsac, ZipTrolley.

Written by Altbert

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